In C4D native renderer, it has a tag called Compositing, you just apply this tag and click off "Seen by Camera", this could be achieved instantly. I want to keep above look, don't turn off back stage, and still have alpha channel for small object. ![]() In this scene, I want to keep that look above, but that doesn't have alpha channel for the small objects while, when I turned off the back stage object, it does have alpha channel for the small objects, however, the look for them are different. The problems is, there is no alpha channel for this scenario. But sometimes I want to keep the transparent objects with the same look, just need to change background, so that I need alpha channel for them. What I mean is that when you render some translucency or transparent object, you need to keep other things on, like to keep back stage on, or other related objects on, so that the transparent effects will look correct (because transparent/ translucency will be impacted by environment and other surrounded objects).
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